The logic of a $1000 iPhone

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Today Apple is expected to release a new series of iPhone handsets with the base price for one set at more than $1000. While many commentators are focusing on the price, the bigger issue is less about what these new handsets cost, but what value they’ll hold. 

The idea that a handset — once called a phone — that is the size of a piece of bread could cost upward of $1000 seems mind-boggling to anyone who grew up with a conventional telephone. The new handsets coming to market have more computing power built into them than was required for the entire Apollo space missions and dwarf even the most powerful personal computers from just a few years ago. And to think that this computing power all fits into your pocket or purse.

The iPhone pictured above was ‘state of the art’ when it was purchased a few years ago and has now been retired to make way for the latest (until today) version required not because the handset broke, but because it could no longer handle the demands placed on it from the software that powered it and the storage space required to house it all. This was never an issue when people used a conventional telephone because it always worked and it did just one thing really well: allowed people to talk to each other at a distance.

Changing form, transforming functions

The iPhone is as much about technology as it is a vector of change in social life that is a product of and contributor to new ways of interacting. The iPhone (and its handset competitors) did not create the habits of text messaging, photo sharing, tagging, social chat, augmented reality, but it also wasn’t just responding to humans desire to communicate, either. Adam Alter’s recent book Irresistible outlines how technology has been a contributor to behaviours that we would now call addictive. This includes a persistent ‘need’ to look at one’s phone while doing other things, constant social media checking, and an inability to be fully present in many social situations without touching their handset.

Alter presents the evidence from a variety of studies and clinical reports that shows how tools like the iPhone and the many apps that run on it are engineered to encourage the kind of addictive behaviour we see permeating through society. Everything from the design of the interface, to the type of information an app offers a user (and when it provides it), to the architecture of social tools that encourage a type of reliance and engagement that draws people back to their phone, all create the conditions for a device that no longer sits as a mere tool, but has the potential to play a central role in many aspects of life.

These roles may be considered good or bad for social welfare, but in labelling such behaviours or outcomes in this way we risk losing the bigger picture of what is happening in our praise or condemnation. Dismissing something as ‘bad’ can mean we ignore social trends and the deeper meaning behind why people do things. By labelling things as ‘good’ we risk missing the harm that our tools and technology are doing and how they can be mitigated or prevented outright.

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Changing functions, transforming forms

Since the iPhone was first launched, it’s moved from being a phone with a built in calendar and music player to something that now can power a business, serve as a home theatre system, and function as a tour guide. As apps and software evolve to accommodate mobile technology, the ‘clunkiness’ of doing many things on the go like accounting, take high-quality photos, or manage data files has been removed. Now, laptops seem bulky and even tablets, which have evolved in their power and performance to mimic desktops, are feeling big.

The handset is now serving as the tether to each other and creates a connected world. Who wants to lug cables and peripherals with them to and from the office when you can do much of the work in your hand? It is now possible to run a business without a computer. It’s still awkward, but it’s genuinely possible. Financial tools like Freshbooks or Quickbooks allow entrepreneurs to do their books from anywhere and tools like Shopify can transform a blog into a full-fledged e-commerce site.

Tools like Apple Pay have turned your phone into a wallet. Paying with your handset is now a viable option in an increasing number of places.

This wasn’t practical before and now it is. With today’s release from Apple, new tools like 3-D imaging, greatly-improved augmented reality support and enhanced image capture will all be added to the users’ toolkit.

Combine all of this with the social functions of text, chat, and media sharing and the handset has now transformed from a device to a social connector, business driver and entertainment device. There is little that can be done digitally that can’t be done on a handset.

Why does this matter?

It’s easy to get wrapped up in all of this as technological hype, but to do so is to miss some important trends. We may have concern over the addictive behaviours these tools engender, the changes in social decorum the phone instigates, and the fact that it becomes harder to escape the social world when the handset is also serving as your navigation tool, emergency response system, and as an e-reader. But these demands to have everything in your pocket and not strapped to your back, sitting on your desk (and your kitchen table) and scattered all over different tools and devices comes from a desire for simplicity and convenience.

In the midst of the discussion about whether these tools are good or bad, we often forget to ask what they are useful for and not useful for. Socially, they are useful for maintaining connections, but they have shown to be not so useful for building lasting, human connections at depth. They are useful for providing us with near-time and real-time data, but not as useful at allowing us to focus on the present moment. These handsets free us from our desk, but also keep us ‘tied’ to our work.

At the same time, losing your handset has enormous social, economic and (potentially) security consequences. It’s no longer about missing your music or not being able to text someone, when most of one’s communications, business, and social navigation functions are routed through a singular device the implications for losing that device becomes enormous.

Useful and not useful/good and bad

By asking how a technology is useful and not useful we can escape the dichotomy of good and bad, which gets us to miss the bigger picture of the trends we see. Our technologies are principally useful for connecting people to each other (even if it might be highly superficial), enabling quick action on simple tasks (e.g., shopping, making a reservation), finding simple information (e.g., Google search), and navigating unknown territory with known features (e.g., navigation systems). This is based on a desire for connection a need for data and information, and alleviating fear.

Those underlying qualities are what makes the iPhone and other devices worth paying attention to. What other means have we to enhance connection, provide information and help people to be secure? Asking these questions is one way in which we shape the future and provide either an alternative to technologies like the iPhone or better amplify these tools’ offerings. The choice is ours.

There may be other ways we can address these issues, but thus far haven’t found any that are as compelling. Until we do, a $1000 for a piece of technology that does this might be a bargain.

Seeing trends and developing a strategy to meet them is what foresight is all about. To learn more about how better data and strategy through foresight can help you contact Cense

Image credits: Author

 

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