Tag: design

behaviour changebusinessdesign thinking

How do we sit with time?

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Organizational transformation efforts from culture change to developmental evaluation all depend on one ingredient that is rarely discussed: time. How do we sit with this and avoid the trap of aspiring for greatness while failing to give it the time necessary to make change a reality? 

Toolkits are a big hit with those looking to create change. In my years of work with organizations large and small supporting behaviour change, innovation, and community development there are few terms that light up people’s faces than hearing “toolkit”. Usually, that term is mentioned by someone other than me, but it doesn’t stop the palpable excitement at the prospect of having a set of tools that will solve a complex problem.

Toolkits work with simple problems. A hammer works well with nails. Drills are good at making holes. With enough tools and some expertise, you can build a house. Organizational development or social change is a complex challenge where tools don’t have the same the same linear effect. A tool — a facilitation technique, an assessment instrument, a visualization method — can support change-making, but the application and potential outcome of these tools will always be contextual.

Tools and time

My experience has been that people will go to great extents to acquire tools yet put little comparative effort to use them.  A body of psychological research has shown there are differences between goals, the implementation intentions behind them, and actual achievement of those goals. In other words: desiring change, planning and intending to make a change, and actually doing something are different.

Tools are proxies for this issue in many ways: having tools doesn’t mean they either get used or that they actually produce change. Anyone in the fitness industry knows that the numbers between those who try a workout, those who buy a membership to a club, and those who regularly show up to workout are quite different.

Or consider the Japanese term Tsundoku, which loosely translates into the act of acquiring reading materials and letting them pile up in one’s home without reading them.

But tools are stand-ins for something far more important and powerful: time.

The pursuit of tools and their use is often hampered because organizations do not invest in the time to learn, appropriately apply, refine, and sense-make the products that come through these tools.

A (false) artifact of progress

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Consider the book buying or borrowing example above: we calculate the cost of the book when really we ought to price out the time required to read it. Or, in the case of practical non-fiction, the cost to read it and apply the lessons from it.

Yet, consider a shelf filled with books before you providing the appearance of having the knowledge contained within despite any evidence that its contents have been read. This is the same issue with tools: once acquired it’s easier to assume the work is largely done. I’ve seen this firsthand with people doing what the Buddhist phrase decries:

“Do not confuse the finger pointing to the moon for the moon itself”

It’s the same confusion we see between having data or models and the reality they represent.

These things all represent artifacts of progress and a false equation. More books or data or better models do not equal more knowledge. But showing that you have more of something tangible is a seductive proxy. Time has no proxy; that’s the biggest problem.

Time just disappears, is spent, is used, or whatever metaphor you choose to use to express time. Time is about Kairos or Chronos, the sequence of moments or the moments themselves, but in either case, they bear no clear markers.

Creating time markers

There are some simple tricks to create the same accumulation effect in time-focused work — tools often used to support developmental evaluation and design. Innovation is as much about the process as it is the outcome when it comes to marking effort. The temptation is to focus on the products — the innovations themselves — and lose what was generated to get there. Here are some ways to change that.

  1. Timelines. Creating live (regular) recordings of what key activities are being engaged and connecting them together in a timeline is one way to show the journey from idea to innovation. It also provides a sober reminder of the effort and time required to go through the various design cycles toward generating a viable prototype.
  2. Evolutionary Staging. Document the prototypes created through photographs, video, or even showcasing versions (in the case of a service or policy where the visual element isn’t as prominent). This is akin to the March of Progress image used to show human evolution. By capturing these things and noting the time and timing of what is generated, you create an artifact that shows the time that was invested and what was produced from that investment. It’s a way to honour the effort put toward innovation.
  3. Quotas & Time Targets. I’m usually reluctant to prescribe a specific amount of time one should spend on reflection and innovation-related sensemaking, but it’s evident from the literature that goals, targets, and quotas work as effective motivators for some people. If you generate a realistic set of targets for thoughtful work, this can be something to aspire to and use to drive activity. By tracking the time invested in sensemaking, reflection, and design you better can account for what was done, but also create the marker that you can point to that makes time seem more tangible.

These are three ways to make time visible although it’s important to remember that the purpose isn’t to just accumulate time but to actually sit with it.

All the tricks and tools won’t bring the benefit of what time can offer to an organization willing to invest in it, mindfully. Except, perhaps, a clock.

Try these out with some simple tasks. Another is to treat time like any other resource: budget it. Set aside the time in a calendar by booking key reflective activities in just as you would anything else. To do this, and to keep to it, requires leadership and the organizational supports necessary to ensure that learning can take place. Consider what is keeping you from taking or making the time to learn, share those thoughts with your peers, and then consider how you might re-design what you do and how you do it to support that learning.

Take time for that, and you’re on your way to something better.

 

If you’re interested in learning more about how to do this practically, using data, and designing the conditions to support innovation, contact me. This is the kind of stuff that I do. 

 

 

 

 

 

design thinkingpsychologyresearch

Elevating Design & Design Thinking

 

ElevateDesignLoft2.jpgDesign thinking has brought the language of design into popular discourse across different fields, but it’s failings threaten to undermine the benefits it brings if they aren’t addressed. In this third post in a series, we look at how Design (and Design Thinking) can elevate themselves above their failings and match the hype with real impact. 

In two previous posts, I called out ‘design thinkers’ to get the practice out of it’s ‘bullshit’ phase, characterized by high levels of enthusiastic banter, hype, and promotion and low evidence, evaluation or systematic practice.

Despite the criticism, it’s time for Design Thinking (and the field of Design more specifically) to be elevated beyond its current station. I’ve been critical of Design Thinking for years: its popularity has been helpful in some ways, problematic in others.  Others have, too. Bill Storage, writing in 2012 (now unavailable), said:

Design Thinking is hopelessly contaminated. There’s too much sleaze in the field. Let’s bury it and get back to basics like good design.

Bruce Nussbaum, who helped popularize Design Thinking in the early 2000’s called it a ‘failed experiment’, seeking to promote the concept of Creative Intelligence instead. While many have called for Design Thinking to die, it’s not going to happen anytime soon. Since first publishing a piece on Design Thinking’s problems five years ago the practice has only grown. Design Thinking is going to continue to grow, despite its failings and that’s why it matters that we pay attention to it — and seek to make it better.

Lack of quality control, standardization or documentation of methods, and evidence of impact are among the biggest problems facing Design Thinking if it is to achieve anything substantive beyond generating money for those promoting it.

Giving design away, better

It’s hard to imagine that the concepts of personality, psychosis, motivation, and performance measurement from psychology were once unknown to most people. Yet, before the 1980’s, much of the public’s understanding of psychology was confined to largely distorted beliefs about Freudian psychoanalysis, mental illness, and rat mazes. Psychology is now firmly ensconced in business, education, marketing, public policy, and many other professions and fields. Daniel Kahneman, a psychologist, won the Nobel Prize in Economics in 2002 for his work applying psychological and cognitive science to economic decision making.

The reason for this has much to do with George Miller who, as President of the American Psychological Association, used his position to advocate that professional psychology ‘give away’ its knowledge to ensure its benefits were more widespread. This included creating better means of communicating psychological concepts to non-psychologists and generating the kind of evidence that could show its benefits.

Design Thinking is at a stage where we are seeing similar broad adoption beyond professional design to these same fields of business, education, the military and beyond. While there has been much debate about whether design thinking as practiced by non-designers (like MBA’s) is good for the field as a whole, there is little debate that its become popular just as psychology has.

What psychology did poorly is that it gave so much away that it failed to engage other disciplines enough to support quality adoption and promotion and, simultaneously, managed to weaken itself as newfound enthusiasts pursued training in these other disciplines. Now, some of the best psychological practice is done by social workers and the most relevant research comes from areas like organizational science and new ‘sub-disciplines’ like behavioural economics, for example.

Design Thinking is already being taught, promoted, and practiced by non-designers. What these non-designers often lack is the ‘crit’ and craft of design to elevate their designs. And what Design lacks is the evaluation, evidence, and transparency to elevate its work beyond itself.

So what next?

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Elevating Design

As Design moves beyond its traditional realms of products and structures to services and systems (enabled partly by Design Thinking’s popularity) the implications are enormous — as are the dangers. Poorly thought-through designs have the potential to exacerbate problems rather than solve them.

Charles Eames knew this. He argued that innovation (which is what design is all about) should be a last resort and that it is the quality of the connections (ideas, people, disciplines and more) we create that determine what we produce and their impact on the world. Eames and his wife Ray deserve credit for contributing to the elevation of the practice of design through their myriad creations and their steadfast documentation of their work. The Eames’ did not allow themselves to be confined by labels such as product designer, interior designer, or artist. They stretched their profession by applying craft, learning with others, and practicing what they preached in terms of interdisciplinarity.

It’s now time for another elevation moment. Designers can no longer be satisfied with client approval as the key criteria for success. Sustainability, social impact, and learning and adaptation through behaviour change are now criteria that many designers will need to embrace if they are to operate beyond the fields’ traditional domains (as we are now seeing more often). This requires that designers know how to evaluate and study their work. They need to communicate with their clients better on these issues and they must make what they do more transparent. In short: designers need to give away design (and not just through a weekend design thinking seminar).

Not every designer must get a Ph.D. in behavioural science, but they will need to know something about that domain if they are to work on matters of social and service design, for example. Designers don’t have to become professional evaluators, but they will need to know how to document and measure what they do and what impact it has on those touched by their designs. Understanding research — that includes a basic understanding of statistics, quantitative and qualitative methods — is another area that requires shoring up.

Designers don’t need to become researchers, but they must have research or evaluation literacy. Just as it is becoming increasingly unacceptable that program designers from fields like public policy and administration, public health, social services, and medicine lack understanding of design principles, so is it no longer feasible for designers to be ignorant of proper research methods.

It’s not impossible. Clinical psychologists went from being mostly practitioners to scientist-practitioners. Professional social workers are now well-versed in research even if they typically focus on policy and practice. Elevating the field of Design means accepting that being an effective professional requires certain skills and research and evaluation are now part of that skill set.

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Designing for elevated design

This doesn’t have to fall on designers to take up research — it can come from the very people who are attracted to Design Thinking. Psychologists, physicians, and organizational scientists (among others) all can provide the means to support designers in building their literacy in this area.

Adding research courses that go beyond ethnography and observation to give design students exposure to survey methods, secondary data analysis, ‘big data’, Grounded Theory approaches, and blended models for data collection are all options. Bring the behavioural and data scientists into the curriculum (and get designers into the curriculum training those professionals).

Create opportunities for designers to do research, publish, and present their research using the same ‘crit’ that they bring to their designs. Just as behavioural scientists expose themselves to peer review of their research, designers can do the same with their research. This is a golden opportunity for an exchange of ideas and skills between the design community and those in the program evaluation and research domains.

This last point is what the Design Loft initiative has sought to do. Now in its second year, the Design Loft is a training program aimed at exposing professional evaluators to design methods and tools. It’s not to train them as designers, but to increase their literacy and confidence in engaging with Design. The Design Loft can do the same thing with designers, training them in the methods and tools of evaluation. It’s but one example.

In an age where interdisciplinarity is spoken of frequently this provides the means to practically do it and in a way that offers a chance to elevate design much like the Eames’ did, Milton Glaser did, and how George Miller did for psychology. The time is now.

If you are interested in learning more about the Design Loft initiative, connect with Cense. If you’re a professional evaluator attending the 2017 American Evaluation Association conference in Washington, the Design Loft will be held on Friday, November 10th

Image Credit: Author

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Beyond Bullshit for Design Thinking

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Design thinking is in its ‘bullshit’ phase, a time characterized by wild hype, popularity and little evidence of what it does, how it does it, or whether it can possibly deliver what it promises on a consistent basis. If design thinking is to be more than a fad it needs to get serious about answering some important questions and going from bullshit to bullish in tackling important innovation problems and the time is now. 

In a previous article, I described design thinking as being in its BS phase and that it was time for it to move on from that. Here, I articulate things that can help us there.

The title of that original piece was inspired by a recent talk by Pentagram partner, Natasha Jen, where she called out design thinking as “bullshit.” Design thinking offers much to those who haven’t been given or taken creative license in their work before. Its offered organizations that never saw themselves as ‘innovative’ a means to generate products and services that extend beyond the bounds of what they thought was possible. While design thinking has inspired people worldwide (as evidenced by the thousands of resources, websites, meetups, courses, and discussions devoted to the topic) the extent of its impact is largely unknown, overstated, and most certainly oversold as it has become a marketable commodity.

The comments and reaction to my related post on LinkedIn from designers around the world suggest that many agree with me.

So now what? Design thinking, like many fads and technologies that fit the hype cycle, is beset with a problem of inflated expectations driven by optimism and the market forces that bring a lot of poorly-conceived, untested products supported by ill-prepared and sometimes unscrupulous actors into the marketplace. To invoke Natasha Jen: there’s a lot of bullshit out there.

But there is also promising stuff. How do we nurture the positive benefits of this overall approach to problem finding, framing and solving and fix the deficiencies, misconceptions, and mistakes to make it better?

Let’s look at a few things that have the potential to transform design thinking from an over-hyped trend to something that brings demonstrable value to enterprises.

Show the work

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The journey from science to design is a lesson in culture shock. Science typically begins its journey toward problem-solving by looking at what has been done before whereas a designer typically starts with what they know about materials and craft. Thus, an industrial designer may have never made a coffee mug before, but they know how to build things that meet clients’ desires within a set of constraints and thus feel comfortable undertaking this job. This wouldn’t happen in science.

Design typically uses a simple criterion above all others to judge the outcomes of its work: Is the client satisfied? So long as the time, budget, and other requirements are met, the key is ensuring that the client likes the product. Because this criterion is so heavily weighted on the outcome, designers often have little need to capture or share how they arrived at the outcome, just that they do it. Designers may also be reluctant to share this because this is their competitive advantage so there is an industry-specific culture that prevents people from opening their process to scrutiny.

Science requires that researchers open up their methods, tools, observations, and analytical strategy to view for others. The entire notion of peer review — which has its own set of flaws — is predicated on the notion that other qualified professionals can see how a solution was derived and provide comment on it. Scientific peer review is typically geared toward encouraging replication, however, it is also to allow others to assess the reasonableness of the claims. This is the critical part of peer review that requires scientists to adhere to a certain set of standards and show their work.

As design moves into a more social realm, designing systems, services, and policies for populations for whom there is no single ‘client’ and many diverse users, the need to show the work becomes imperative. Showing the work also allows for others to build the method. For example, design thinking speaks of ‘prototyping’, yet without a clear sense of what is prototyped, how it is prototyped, what means of assessing the value of the prototype is, and what options were considered (or discarded) in developing the prototype, it is impossible to tell if this was really the best idea of many or the one decided most feasible to try.

This might not matter for a coffee cup, but it matters a lot if you are designing a social housing plan, a transportation system, or a health service. Designers can borrow from scientists and become better at documenting what they do along the way, what ideas are generated (and dismissed), how decisions are made, and what creative avenues are explored along the route to a particular design choice. This not only improves accountability but increases the likelihood of better input and ‘crit’ from peers. This absence of ‘crit’ in design thinking is among the biggest ‘bullshit’ issues that Natasha Jen spoke of.

Articulate the skillset and toolset

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What does it take to do ‘design thinking’? The caricature is that of the Post-it Notes, Lego, and whiteboards. These are valuable tools, but so are markers, paper, computer modeling software, communication tools like Slack or Trello, cameras, stickers…just about anything that allows data, ideas, and insights to be captured, organized, visualized, and transformed.

Using these tools also takes skill (despite how simple they are).

Facilitation is a key design skill when working with people and human-focused programs and services. So is conflict resolution. The ability to negotiate, discuss, sense-make, and reflect within the context of a group, a deadline, and other constraints is critical for bringing a design to life. These skills are not just for designers, but they have to reside within a design team.

There are other skills related to shaping aesthetics, manufacturing, service design, communication, and visual representation that can all contribute to a great design team and these need to be articulated as part of a design thinking process. Many ‘design thinkers’ will point to the ABC Nightline segment that aired in 1999 titled “The Deep Dive” as their first exposure to ‘design thinking’. It is also what thrust the design firm IDEO into the spotlight who, more than any single organization, is credited with popularizing design thinking through their work.

What gets forgotten when people look at this program where designers created a shopping cart in just a few days was that IDEO brought together a highly skilled interdisciplinary team that included engineers, business analysts, and a psychologist. Much of the design thinking advocacy work out there talks about ‘diversity’, but that matters only when you have a diversity of perspectives, but also technical and scholarly expertise to make use of those perspectives. How often are design teams taking on human service programs aimed at changing behaviour without any behavioural scientists involved? How often are products created without any care to the aesthetics of the product because there wasn’t a graphic designer or artist on the team?

Does this matter if you’re using design thinking to shape the company holiday party? Probably not. Does it if you are shaping how to deliver healthcare to an underserved community? Yes.

Design thinking can require general and specific skillsets and toolsets and these are not generic.

Develop theory

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A theory is not just the provenance of eggheaded nerds and something you had to endure in your college courses on social science. It matters when it’s done well. Why? As Kurt Lewin, one of the most influential applied social psychologists of the 20th century said: “There is nothing so practical as a good theory.”

A theory allows you to explain why something happens, how causal connections may form, and what the implications of specific actions are in the world. They are ideas, often grounded in evidence and other theories, about how things work. Good theories can guide what we do and help us focus what we need to pay attention to. They can be wrong or incomplete, but when done well a theory provides us the means to explain what happens and can happen. Without it, we are left trying to explain the outcomes of actions and have little recourse for repeating, correcting, or redesigning what we do because we have no idea why something happened. Rarely — in human systems — is evidence for cause-and-effect so clear cut without some theorizing.

Design thinking is not entirely without theory. Some scholars have pulled together evidence and theory to articulate ways to generate ideas, decision rules for focusing attention, and there are some well-documented examples for guiding prototype development. However, design thinking itself — like much of design — is not strong on theory. There isn’t a strong theoretical basis to ascertain why something produces an effect based on a particular social process, or tool, or approach. As such, it’s hard to replicate such things, determine where something succeeded or where improvements need to be made.

It’s also hard to explain why design thinking should be any better than anything else that aims to enkindle innovation. By developing theory, designers and design thinkers will be better equipped to advance its practice and guide the focus of evaluation. Further, it will help explain what design thinking does, can do, and why it might be suited (or ill-suited) to a particular problem set.

It also helps guide the development of research and evaluation scholarship that will build the evidence for design thinking.

Create and use evidence

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Jeanne Leidtka and her colleagues at the Darden School of Business have been among the few to conduct systematic research into the use of design thinking and its impact. The early research suggests it offers benefit to companies and non-profits seeking to innovate. This is a start, but far more research is needed by more groups if we are to build a real corpus of knowledge to shape practice more fully. Leidtka’s work is setting the pace for where we can go and design thinkers owe her much thanks for getting things moving. It’s time for designers, researchers and their clients to join her.

Research typically begins with taking ‘ideal’ cases to ensure sufficient control, influence and explanatory power become more possible. If programs are ill-defined, poorly resourced, focus on complex or dynamic problems, have no clear timeline for delivery or expected outcomes, and lack the resources or leadership that has them documenting the work that is done, it is difficult to impossible to tell what kind of role design thinking plays amid myriad factors.

An increasing amount of design thinking — in education, international development, social innovation, public policy to name a few domains of practice — is applied in this environmental context. This is the messy area of life where research aimed at looking for linear cause-and-effect relationships and ‘proof’ falters, yet it’s also where the need for evidence is great. Researchers tend to avoid looking at these contexts because the results are rarely clear, the study designs require much energy, money, talent, and sophistication, and the ability to publish findings in top-tier journals all the more compromised as a result.

Despite this, there is enormous potential for qualitative, quantitative, mixed-method, and even simulation research that isn’t being conducted into design thinking. This is partly because designers aren’t trained in these methods, but also because (I suspect) there is a reticence by many to opening up design thinking to scrutiny. Like anything on the hype cycle: design thinking is a victim of over-inflated claims of what it does, but that doesn’t necessarily mean it’s not offering a lot.

Design schools need to start training students in research methods beyond (in my opinion) the weak, simplistic approaches to ethnographic methods, surveys and interviews that are currently on offer. If design thinking is to be considered serious, it requires serious methodological training. Further, designers don’t need to be the most skilled researchers on the team: that’s what behavioural scientists bring. Bringing in the kind of expertise required to do the work necessary is important if design thinking is to grow beyond it’s ‘bullshit’ phase.

Evaluate impact

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From Just Design by Christopher Simmons

Lastly, if we are going to claim that design is going to change the world, we need to back that up with evaluation data. Changes are, design thinking is changing the world, but maybe not in the ways we always think or hope, or in the quantity or quality we expect. Without evaluation, we simply don’t know.

Evaluation is about understanding how something operates in the world and what its impact is. Evaluators help articulate the value that something brings and can support innovators (design thinkers?) in making strategic decisions about what to do when to do it, and how to allocate resources.

The only time evaluation was used in my professional design training was when I mentioned it in class. That’s it. Few design programs of any discipline offer exposure to the methods and approaches of evaluation, which is unfortunate. Until last year, professional evaluators weren’t much better with most having limited exposure to design and design thinking.

That changed with the development of the Design Loft initiative that is now in its second year. The Design Loft was a pop-up conference designed and delivered by me (Cameron Norman) and co-developed with John Gargani, then President of the American Evaluation Association. The event provided a series of short-burst workshops on select design methods and tools as a means of orienting evaluators to design and how they might apply it to their work.

This is part of a larger effort to bring design and evaluation closer together. Design and design thinking offers an enormous amount of potential for innovation creation and evaluation brings the tools to assess what kind of impact those innovations have.

Getting bullish on design

I’ve witnessed firsthand how design (and the design thinking approach) has inspired people who didn’t think of themselves as creative, innovative, or change-makers do things that brought joy to their work. Design thinking can be transformative for those who are exposed to new ways of seeing problems, conceptualizing solutions, and building something. I’d hate to see that passion disappear.

That will happen once design thinking starts losing out to the next fad. Remember the lean methodology? How about Agile? Maybe the design sprint? These are distinct approaches, but share much in common with design thinking. Depending on who you talk to they might be the same thing. Blackbelts, unconferences, design jams, innovation labs, and beyond are all part of the hodgepodge of offerings competing for the attention of companies, governments, healthcare, and non-profits seeking to innovate.

What matters most is adding value. Whether this is through ‘design thinking’ or something else, what matters is that design — the creation of products, services, policies, and experiences that people value — is part of the innovation equation. It’s why I like the term ‘design thinking’ relative to others operating in the innovation development space simply because it acknowledges the practice of design in its name.

Designers rightfully can claim ‘design thinking’ as a concept that is — broadly defined –central, but far from complete to their work. Working with the very groups that have taken the idea of our design and applied it to business, education, and so many other sectors, it’s time those with a stake in seeing better design and better thinking about what we design flourish to take design thinking beyond its bullshit phase and make it bullish about innovation.

For those interested in evaluation and design, check out the 2017 Design Loft micro-conference taking place on Friday, November 10th within the American Evaluation Association’s annual convention in Washington, DC . Look for additional events, training and support for design thinking, evaluation and strategy by following @CenseLtd on Twitter with updates about the Design Loft and visiting Cense online. 

Image credits: Author. The ‘Design Will Save The World’ images were taken from the pages of Christopher Simmons’ book Just Design.

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Design thinking is BS (and other harsh truths)

Ideas&Stairs

Design thinking continues to gain popularity as a means for creative problem-solving and innovation across business and social sectors. Time to take stock and consider what ‘design thinking’ is and whether it’s a real solution option for addressing complex problems, over-hyped BS, or both. 

Design thinking has pushed its way from the outside to the front and centre of discussions on innovation development and creative problem-solving. Books, seminars, certificate programs, and even films are being produced to showcase design thinking and inspire those who seek to become more creative in their approach to problem framing, finding and solving.

Just looking through the Censemaking archives will find considerable work on design thinking and its application to a variety of issues. While I’ve always been enthusiastic about design thinking’s promise, I’ve also been wary of the hype, preferring to use the term design over design thinking when possible.

What’s been most attractive about design thinking has been that it’s introduced the creative benefits of design to non-designers. Design thinking has made ‘making things’ more tangible to people who may have distanced themselves from making or stopped seeing themselves as creative. Design thinking has also introduced a new language that can help people think more concretely about the process of innovation.

Design thinking: success or BS?

We now see designers elevated to the C-suite — including the role of university president in the case of leading designer John Maeda — and as thought leaders in technology, education, non-profit work and business in large part because of design thinking. So it might have surprised many to see Natasha Jen, a partner at the prestigious design firm Pentagram, do the unthinkable in a recent public talk: trash design thinking.

Speaking at the 99u Conference in New York this past summer, Jen calls out what she sees as the ‘bullshit’ of design thinking and how it betrays much of the fundamentals of what makes good design.

One of Jen’s criticisms of design thinking is how it involves the absence of what designers call ‘crit’: the process of having peers — other skilled designers — critique design work early and often. While design thinking models typically include some form of ‘evaluation’ in them, this is hardly a rigorous process. There are few guidelines for how to do it, how to deliver feedback and little recognition of who is best able to deliver the crit to peers (there are even guides for those who don’t know about the critique process in design). It’s not even clear who the best ‘peers’ are for such a thing.

The design thinking movement has emphasized how ‘everyone is a designer.’ This has the positive consequences of encouraging creative engagement in innovation from everyone, increasing the pool of diverse perspectives that can be brought to bear on a topic. What it ignores is that the craft of design involves real skill and just as everyone can dance or sing, not everyone can do it well. What has been lost in much of the hype around design thinking is the respect for craft and its implications, particularly in terms of evaluation.

Evaluating design thinking’s impact

When I was doing my professional design training I once got into an argument* with a professor who said: “We know design thinking works“. I challenged back: “Do we? How?” To which he responded: “Of course we do, it just does — look around.” (pointing to the room of my fellow students presumably using ‘design thinking’ in our studio course).

End of discussion.

Needless to say, the argument was — in his eyes — about him being right and me being a fool for not seeing the obvious. For me, it was about the fact that, while I believed in the power of the approach that was loosely called ‘design thinking’ offered something better than the traditional methods of addressing many complex challenges, I couldn’t say for sure that it ‘works’ and does ‘better’ than the alternatives. It felt like he was saying hockey is better than knitting.

One of the reasons we don’t know is that solid evaluation isn’t typically done in design. The criteria that designers typically use is client satisfaction with the product given the constraints (e.g., time, budget, style, user expectations). If a client says: “I love it!” that’s about all that matters.

Another problem is that design thinking is often used to tackle more complex challenges for which there may be inadequate examples to compare. We are not able to use a randomized controlled trial, the ‘gold-standard’ research approach, to test whether design thinking is better than ‘non-design thinking.’ The result is that we don’t really know what design thinking’s impact is in the products, services, and processes that it is used to create or at least enough to compare it other ways of working.

Showing the work

In grade school math class it wasn’t sufficient to arrive at an answer and simply declare it without showing your work. The broad field of design (and the practice of design thinking) emphasizes developing and testing prototypes, but ultimately it is the final product that is assessed. What is done on the way to the final product is rarely given much, if any attention. Little evaluation is done on the process used to create a design using design thinking (or another approach).

The result of this is that we have little idea of the fidelity of implementation of a ‘model’ or approach when someone says they used design thinking. There is hardly any understanding of the dosage (amount), the techniques, the situations and the human factors (e.g., skill level, cooperation, openness to ideas, personality, etc..) that contribute to the designed product and little of the discussion in design reports are made of such things.

Some might argue that such rigorous attention to these aspects of design takes away from the ‘art’ of design or that it is not amenable to such scrutiny. While the creative/creation process is not a science, that doesn’t mean it can’t be observed and documented. It may be that comparative studies are impractical, but how do we know if we don’t try? What processes like the ‘crit’ does is open creators — teams or individuals — to feedback, alternative perspectives and new ideas that could prevent poor or weak ideas from moving forward.

Bringing evaluation into the design process is a way to do this.

Going past the hype cycle

Gartner has popularized the concept of the hype cycle, which illustrates how ‘hot’ ideas, technologies and other innovations get over-sold, under-appreciated and eventually adopted in a more realistic manner relative to their impact over time.

 

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Gartner Hype Cycle (source: Wikimedia Commons)

 

Design thinking is most likely somewhere past the peak of inflated expectations, but still near the top of the curve. For designers like Natasha Jen, design thinking is well into the Trough of Disillusionment (and may never escape). Design thinking is currently stuck in its ‘bullshit’ phase and until it embraces more openness into the processes used under its banner, attention to the skill required to design well, and evaluation of the outcomes that design thinking generates, outspoken designers like Jen will continue to be dissatisfied.

We need people like Jen involved in design thinking. The world could benefit from approaches to critical design that produces better, more humane and impactful products and services that benefit more people with less impact on the world. We could benefit greatly from having more people inspired to create and open to sharing their experience, expertise and diverse perspectives on problems. Design thinking has this promise if it open to applying some its methods to itself.

*argument implies that the other person was open to hearing my perspective, engage in dialogue, and provide counter-points to mine. This was not the case.

If you’re interested in learning more about what an evaluation-supported, critical, and impactful approach to design and design thinking could look like for your organization or problem, contact Cense and see how they can help you out. 

Image Credit: Author

businesscomplexityevaluation

A mindset for developmental evaluation

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Developmental evaluation requires different ways of thinking about programs, people, contexts and the data that comes from all three. Without a change in how we think about these things, no method, tool, or approach will make an evaluation developmental or its results helpful to organizations seeking to innovate, adapt, grow, and sustain themselves. 

There is nothing particularly challenging about developmental evaluation (DE) from a technical standpoint: for the most part, a DE can be performed using the same methods for data collection as other evaluations. What stands DE apart from those other evaluations is less the methods and tools, but the thinking that goes into how those methods and tools are used. This includes the need to ensure that sensemaking is a part of the data analysis plan because it is almost certain that some if not the majority of the data collected will not have an obvious meaning or interpretation.

Without developmental thinking and sensemaking, a DE is just an evaluation with a different name

This is not a moot point, yet the failure of organizations to adopt a developmental mindset toward its programs and operations is (likely) the single-most reason for why DE often fails to live up to its promise in practice.

No child’s play

If you were to ask a five-year old what they want to be when they grow up you might hear answers like a firefighter, princess, train engineer, chef, zookeeper, or astronaut. Some kids will grow up and become such things (or marry accordingly for those few seeking to become princesses or they’ll work for Disney), but most will not. They will become things like sales account managers, marketing directors, restaurant servers, software programmers, accountants, groundskeepers and more. While this is partly about having the opportunity to pursue a career in a certain field, it’s also about changing interests.

A five-year old that wants to be a train engineer might seem pretty normal, but one that wants to be an accountant specializing in risk management in the environmental sector would be considered odd. Yet, it’s perfectly reasonable to speak to a 35-year-old and find them excited about being in such a role.

Did the 35-year-old that wanted to be a firefighter when they were five but became an accountant, fail? Are they a failed firefighter? Is the degree to which they fight fires in their present day occupation a reasonable indicator of career success?

It’s perfectly reasonable to plan to be a princess when you’re five, but not if you’re 35 or 45 or 55 years old unless you’re currently dating a prince or in reasonable proximity to one. What is developmentally appropriate for a five-year-old is not for someone seven times that age.

Further, is a 35-year-old a seven-times better five-year-old? When you’re ten are you twice the person you were when you were five? Why is it OK to praise a toddler for sharing, not biting or slapping their peers, and eating all their vegetables and weird to do it with someone in good mental health in their forties or fifties? It has to do with developmental thinking.

It has to do with a developmental mindset.

Charting evolutionary pathways

We know that as people develop through stages, ages and situations the knowledge, interests, and capacities that a person has will change. We might be the same person and also a different person than the one we were ten years ago. The reason is that we evolve and develop as a person based on a set of experiences, genetics, interests, and opportunities that we encounter. While there are forces that constrain these adaptations (e.g., economics, education, social mobility, availability of and access to local resources), we still evolve over time.

DE is about creating the data structures and processes to understand this evolution as it pertains to programs and services and help to guide meaningful designs for evolution. DE is a tool for charting evolutionary pathways and for documenting the changes over time. Just as putting marks on the wall to chart a child’s growth, taking pictures at school, or writing in a journal, a DE does much of the same thing (even with similar tools).

As anyone with kids will tell you, there are a handful of decisions that a parent can make that will have sure-fire, predictable outcomes when implemented. Many of them are created through trial-and-error and some that work when a child is four won’t work when the child is four and five months. Some decisions will yield outcomes that approximate an expected outcome and some will generate entirely unexpected outcomes (positive and negative). A good parent is one who pays attention to the rhythms, flows, and contexts that surround their child and themselves with the effort to be mindful, caring and compassionate along the way.

This results in no clear, specific prototype for a good parent that can reliably be matched to any kid, nor any highly specific, predictable means of determining who is going to be a successful, healthy person. Still, many of us manage to have kids we can proud of, careers we like, friendships we cherish and intimate relationships that bring joy despite no means of predicting how any of those will go with consistency. We do this all the time because we approach our lives and those of our kids with a developmental mindset.

Programs as living systems

DE is at its best a tool for designing for living systems. It is about discerning what is evolving (and at what rate/s) and what is static within a system and recognizing that the two conditions can co-exist. It’s the reason why many conventional evaluation methods still work within a DE context. It’s also the reason why conventional thinking about those methods often fails to support DE.

Living systems, particularly human systems, are often complex in their nature. They have multiple, overlapping streams of information that interact at different levels, time scales and to different effects inconsistently or at least to a pattern that is only partly ever knowable. This complexity may include simple relationships and more complicated ones, too. Just as a conservation biologist might see a landscape that changes, they can understand what changes are happening quickly, what isn’t, what certain relationships are made and what ones are less discernible.

As evaluators and innovators, we need to consider how our programs and services are living systems. Even something as straightforward as the restaurant industry where food is sought and ordered, prepared, delivered and consumed, then finished has elements of complexity to it. The dynamics of real-time ordering and tracking, delivery, shifting consumer demand, the presence of mobile competitors (e.g., food trucks), changing regulatory environment, novelty concepts (e.g., pop-ups!), and seasonality of food demand and supply has changed how the food preparation business is run.

A restaurant might not just be a bricks-and-mortar operation now, but a multi-faceted, dynamic food creation environment. The reason could be that even if they are good at what they did if everything around them is changing they could still deliver consistently great food and service and fail. They may need to change to stay the same.

This only can happen if we view our programs as living systems and create evaluation mechanisms and strategies that view them in that manner. That means adopting a developmental mindset within an organization because DE can’t exist without it.

If a developmental evaluation is what you need or you want to learn more about how it can serve your needs, contact Cense and inquire about how they can help you. 

Image Credit: Thinkstock used under license.

behaviour changecomplexitydesign thinkingevaluationpsychology

Exploding goals and their myths

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Goal-directed language guides much of our social policy, investment and quests for innovation without much thought of what that means in practice. Looking at the way ideas start and where they carry us might offer us reasons to pause when fashioning goals and whether we need them at all. 

In a previous article, I discussed the problems with goals for many of the problems being dealt with by organizations and networks alike. (Thanks to the many readers who offered comments and kudos and also alerted me that subscribers received the wrong version minus part of the second paragraph!). At aim was the use of SMART goal-setting and how it made many presumptions that are rarely held as true.

This is a follow-up to that to discuss how a focus on the energy directed toward a goal and how it can be integrated more tightly with how we organize our actions at the outset might offer a better option than addressing the goals themselves.

Change: a matter of energy (and matter)

goal |ɡōlnoun:  the object of a person’s ambition or effort; an aim or desired result • the destination of a journey

A goal is a call to direct effort (energy) toward an object (real or imagined). Without energy and action, the goal is merely a wish. Thus, if we are to understand goals in the world we need to have some concept of what happens between the formation of the goal (the idea, the problem to solve, the source of desire), the intention to pursue such a goal, and what happens on the journey toward that goal. That journey may involve a specific plan or it may mean simply following something (a hunch, a ‘sign’ — which could be purposeful, data-driven or happenstance, or some external force) along a pathway.

SMART goals and most of the goal-setting literature takes the assumption that a plan is a critical success factor in accomplishing a goal.

If you follow SMART, Specific, Measurable, Attainable, Realistic, and Time-bound (or Timely) this plan needs to have these qualities attached to them. This approach makes sense when your outcome is clear and the pathway to achieving the goal is also reasonably clear such as smoking cessation, drug or alcohol use reduction, weight loss and exercise. It’s the reason why so much of the behaviour change literature includes goals: because most of it involves studies of these kinds of problems. These are problems with a clear, measurable outcome (even if that has some variation to it). You smoke cigarettes or you don’t. You weigh X kilograms at this time point and Y kilograms at that point.

These outcomes (goals) are the areas where the energy is directed and there is ample evidence to support means to get to the goal, the energy (actions) used to reach the goal, and the moment the goal is achieved. (Of course, there are things like relapse, temporary setbacks, non-linear changes, but researchers don’t particularly like to deal with this as it complicates things, something clinicians know too well).

Science, particularly social science, has a well-noted publication bias toward studies that show something significant happened — i.e., seeing change. Scientists know this and thus consciously and unconsciously pick problems, models, methods and analytical frameworks that better allow them to show that something happened (or clearly didn’t), with confidence. Thus, we have entire fields of knowledge like behaviour change that are heavily biased by models, methods and approaches designed for the kind of problems that make for good, publishable research. That’s nice for certain problems, but it doesn’t help us address the many ones that don’t fit into this way of seeing the world.

Another problem is much less on the energy, but on the matter. We look at specific, tangible outcomes (weight, presence of cigarettes, etc..) and little on the energy directed outward. Further, these perspectives assume a largely linear journey. What if we don’t know where we’re going? Or we don’t know what, specifically, it will take to get to our destination (see my previous article for some questions on this).

Beyond carrots & sticks

The other area where there is evidence to support goals is from management and study of its/ executives or ‘leaders’ (ie. those who are labelled leaders and might be because of title or role, but whether they actually inspire real, productive followership is another matter). These leaders call out a directive and their employees respond. If employees don’t respond, they might be fired or re-assigned — two outcomes that are not particularly attractive to most workers. On the surface it seems like a remarkably effective way of getting people motivated to do something or reach a goal and for some problems it works well. However, those type of problem sets are small and specific.

Yet, as much of the research on organizational behaviour has shown (PDF), the ‘carrot and stick’ approach to motivation is highly limited and ineffective in producing long-term change and certainly organizational commitment. Fostering self-determination, or creating beauty in work settings — something not done by force, but by co-development — are ways to nurture employee happiness, commitment and engagement overall.

A 2009 study, appropriately titled ‘Goals Gone Wild’ (PDF), looked at the systemic side-effects of goal-setting in organizations and found: “specific side effects associated with goal setting, including a narrow focus that neglects non-goal areas, a rise in unethical behavior, distorted risk preferences, corrosion of organizational culture, and reduced intrinsic motivation.” The authors go on to say in the paper — right in the abstract itself!: “Rather than dispensing goal setting as a benign, over-the-counter treatment for motivation, managers and scholars need to conceptualize goal setting as a prescription-strength medication that requires careful dosing, consideration of harmful side effects, and close supervision.”

Remember the last time you were in a meeting when a senior leader (or anyone) ensured that there was sufficient time, care and attention paid to considering the harmful side-effects of goals before unleashing them? Me neither.

How about the ‘careful dosing’ or ‘close supervision’ of activities once goal-directed behaviour was put forth? That doesn’t happen much, because process-focused evaluation and the related ongoing sense-making is something that requires changes in the way we organize ourselves and our work. And as a recent HBR article points out: organizations like to use the excuse that organizational change is hard as a reason not to make the changes necessary.

Praxis: dropping dualisms

The absolute dualism of goal + action is as false as the idea of theory + practice, thought + activity. There are areas like those mentioned above where that conception might be useful, yet these are selective and restrictive and can keep us focused on a narrow band of problems and activity. Climate change, healthy workplaces, building cultures of innovation, and creating livable cities and towns are not problem sets that have a single answer, a straightforward path, specific goals or boundless arrays of evidence guiding how to address them with high confidence. They do require a lot of energy, pivoting, adapting, sense-making and collaboration. They are also design problems: they are about making the world we want and reacting the world we have at the same time.

If we’re to better serve our organizations and their greater purpose, leaders, managers, and evaluators would be wise to focus on the energy that is being used, by whom, when, how and to what effect at more close intervals to understand the dynamics of change, not just the outcomes of it. This approach is one oriented toward praxis, an orientation that sees knowledge, wisdom, learning, strategy and action as combined processes that ought not be separated. We learn from what we do and that informs what we do next and what we learn further. It’s also about focusing on the process of design — that creation of the world we live in.

If we position ourselves as praxis-oriented individuals or organizations, evaluation is part of regular attending to the systems we design to support goals or outcomes through data and sensemaking. Strategy is linked to this evaluation and the outcomes that emerge from it all is what comes from our energy. Design is how we put it all together. This means dropping our dualisms and focusing more on integrating ourselves, our aspirations and our activities together toward achieving something that might be far greater than any goal we can devise.

Image credit: Author

 

 

behaviour changepsychologysocial systems

Healing, by design

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The concept of healing plays an integral part of healthy human development in many cultures, yet is largely unknown or misunderstood in its practice. If we seek to develop, evolve, innovate and grown as individuals, organizations and societies wisely we would do well to better grasp what healing is and how its done, by design. 

To develop, is to heal.

That’s a bold assertion, but one that is integral to understanding how we develop ourselves, our organizations and our communities and societies successfully.

Social and emotional baggage is what we bring with us on our journey. It can create character and strength, while it can also can weigh us down if we take too much of something or unhelpful things. Healing is one of the ways we deal with things to ensure that what we pack on a journey is the most useful for where we want to go and who or what we want to become. Because every journey is different, what is useful or not is relative, which is why a ‘one-sized fits all’ approach won’t work.

For those in developmental psychology,  developmental evaluation or any innovation-related field you’ll recognize this as the norm. But the means in which development takes place is often viewed as rational, logical and linear, despite talk to the contrary. Design thinking is a perfect example of this: it’s an approach that is, in practice highly unpredictable and non-linear, but is often taught as a straightforward method.

Healing across cultures

The traditional Western term for healing is defined around terms like making whole again, restorative, or therapeutic: terms that focus on a return to the status quo. There are other perspectives that view healing as a developmental concept focused on transformation that has greater utility for those interested in change-making. This perspective on healing comes largely from aboriginal contexts worldwide. This approach has been well-documented as part of the !Kung and Ju!hoansi peoples of central Africa, Fijian aboriginal tribes, and many of the First Nations in North America by Dr. Richard Katz. Katz has been interested in the ways in which the practice of healing supports community development and social transformation as well as serving as a vital part of the psycho-social and spiritual life of these cultures.

Within each of these cultures are a series of practices, tools, methods and approaches to healing that are employed by individuals as well as the collective society to not only address injuries and wounds, but use the experience as a means to growth and connection to the world.

The most obvious Western parallel is not psychological, but physiological. Consider muscle growth and development. For muscles to build, they must be stretched and worked in a manner that causes minor trauma to them. Without the traumas, no growth can occur. Healthy muscle development is partly conscious, but also involves the interaction with other muscles and can be a process that is designed (i.e., developing a weight training routine or fitness regimen) or not. One will yield a particular set of intentional results, while the other does not.

An old new design for healing

What Katz’s work does is show us how things are done elsewhere, but also points to how this process is similar across cultures and can be applied elsewhere. This is not about cultural appropriation, but rather an acknowledgement of some common ways in which people relate to the experience of healing that can be designed for different contexts, using local knowledge and wisdom from that cultural situation.

What might that look like? Katz’s work points to a few common characteristics that could form the basis for a healing context. If one were to design such a context, what might that include?

  1. Mind, body, spirit. No matter what the source of ill-health, dis-ease, or mental unwellness, the mind, body and spirit are all assigned a role, even if those roles might be uneven in their contribution to the problem and solution. Further, these three elements are not disconnected from the environment in which they exist. Personal problems are always, to some extent, social problems and vice versa. This acknowledges the systemic effects of the environments we create and the interconnection between mind-body-spirit and our world around us. This thinking is the forerunner to what we often consider as the psycho- and social determinants of health and the biopsychosocial model of health that is now widely applied within health sciences.
  2. Participation and engagement. The most central distinction between the indigenous approaches to healing that Katz has explored and Western ones is the role of the community in the healing process. Unlike Western allopathic approaches, the healing process is not viewed as the responsibility of the patient and healthcare provider alone, but the family, community and beyond. This perspective acknowledges that, if one is to believe that the environment is a contributor to illness and recovery, there must be engagement from that domain in the healing process. Across the examples that Katz explores we see the involvement of the community in the prevention, treatment, post-incident care and development and as one solid continuum of practice. Healing is social and therefore the benefits are accrued to everyone.
  3. Ceremony & ritual. This engagement through the healing process is guided through the use of ceremony and ritual. This is part of every healing practice, even allopathic medicine, but the role of these is made explicit.  In this case, healing is a conscious act that is shared with everyone involved. In Western societies, we too often fail to acknowledge ‘developmental moments’ properly, because we’ve not built in the spaces to do this. I’ve written about this in other places looking at the role of mindfulness in developmental evaluation and how there needs to be spaces for that to be built into regular practice — through ceremony and ritual, if you will — for it to work, otherwise things pass by.
  4. Mindfulness / data gathering. The act of paying attention is a prime source of data in healing practice. This goes beyond the simplistic view of diagnosis, which is not an appropriate means of viewing a problem if it takes place in a complex environment anyway — see the Cynefin Framework for reasons why. These cultures are using sophisticated means of assessing situations that are highly social, involve much sensemaking and, in keeping with appropriate practice for complex conditions, using multiple means and methods for capturing data about the source and context of a problem.
  5. Wisdom. While healing is done in the present, the cause and consequence have some roots back to the past. All of the cultures that Katz spent time with drew on wisdom from the elders, understanding of the past, and how what happened before sets the stage for what is happening now to some extent. This is where baggage can come in, personal history (including genetics) and ‘institutional memory’ in the case of organizations or communities. While we may think something is long finished and wrapped up, that might not be the case and if we’re not aware of our history we might be doomed not necessarily to repeat it, but to create a future we don’t want.
  6. Artifacts. The tools of ceremony and healing involve artifacts. While we might think of things like the couch, the medical bed, or the white coat as artifacts, so too does any healing situation have theirs are means to connect to the process and support healing. Many people, regardless of their background, draw on indigenous artifacts like burning sacred woods such as palo santo, or sage brush or sweetgrass, or perhaps incense of different types. More Westernized models such as candles or prayers might be involved. Used out of context without skill, these artifacts may not have the full perceived influence, but they allow those healing to recognize the act of healing as it takes place, creating a sacred space among the ordinary, transforming a space like a home or office into one that is suited for healing, demarcating the intentionality of healing. Whatever the artifact, even a mascot (e.g., toy) these things can create a space of sacredness where one didn’t exist before if used consistently and respectfully.
  7. Ongoing practice. Healing is not something that just happens and goes away. While the ritual and intensity of the healing act might change, there is a culture of healing that is created, just as we would seek to create a culture of learning, evaluation or innovation in an organization.
  8. Positivity. Richard Katz’s 1997 book looking at the Kalahari Ju!honansi peoples was entitled Healing Makes our Hearts Happy. The book details how the act of healing is a positive force in the community, despite the many challenges and pain that is experienced at times. The process of coming together, sharing and working on the process of creating a world for their people, not just reacting to things as they happen, allows for something that Rumi called ‘unfolding your own myth’. It provides agency and focus and keeps the community attuned to what is and what it wants to be on a regular basis. The process of coming back from dis-ease or dis-ability and creating a stronger next step is something that is always done from a place of positivity. In tactical terms, this is acknowledging what we know from psychology that it is more effective to ask for what you want, rather than what you don’t want. 
  9. Energy. The final piece is energy. This can take the form of some spiritual force, but also reflects an intensity and active engagement with healing. It’s not a passive thing, but something active that requires work and focus. The cultures Katz spent time with put this as a priority, not as a ‘nice to have’. How often have we decided to ‘just put things behind us’ not facing the real implications of something traumatic? I knew someone who lived with terrible emotional and social abuse who, upon leaving a harmful environment, decided to seek some therapy to work through the issues. This brought insight and clarity and that convinced her that only a few sessions would be needed and left therapy (the healing space), claiming she was all worked through that stuff and could manage on her own. Sadly, before long, that dark shadow from her past came back only not at a time of her choosing and only re-imposed the traumas of the past in a way that she wasn’t prepared to deal with. The process of healing requires a lot of energy and focus, but the benefits are enormous if they are sustained. Sustaining the energy is perhaps the hardest part.
  10. The role of the healer. Involved in all of the approaches explored was a healer (or two). These are usually wise, well-skilled, and compassionate individuals with expertise and experience in guiding the healing process. Like Western approaches, these healers bring tremendous assets to the healing encounter, but unlike them they are more conductors of the symphony — integral and important, but only one part of a larger whole. We are seeing more nurses, doctor, psychotherapists recognizing this, but more is needed. The healing approach is truly done from a systems perspective in many of these indigenous cultures, where the healer plays a critical, connected role, yet is impotent without the system’s engagement around her or him. This is also true for the self-as-healer. While we can do a lot, we can’t do it all on our own, no matter much we try.

Healing our perspectives on healing

This approach to healing is something that we can all engage in. What we need to do is find the means — personal, social, organizational — to fit into the context we live in. That’s not a simple task and the easy, simple – and wrong — approach is to simply copy the Indigenous cultures’ practices, tools and traditions. What is necessary is to create a healing culture that is appropriate to the context it’s used.

In a pluralistic, diverse, largely urbanized, secular, Westernized world, this is a challenge that isn’t easily addressed. It means getting to know yourself and the environment we work in. The ‘model’ of healing above may share common features with those of many indigenous cultures and, as Katz has noted in his forthcoming book, these are often connected deeply to healing practices that were overrun and buried by modern allopathic approaches to medicine — denying that these practices are part of all of our history to some extent.

It’s worth also adding some subtext to what has been mentioned above with a personal note. I’ve met Richard Katz on many occasions. He was the mentor to a brilliant psychologist who mentored me and taught me many approaches to healing that I’ve had the privilege to work with and through in my work. Dick would always say: “speak about what you know” meaning that your stories are yours, not others and vice versa. Be humble.

Richard has lived and worked among healers his entire professional life and told the stories through his books at invitation of the communities he’s worked in. He fully acknowledges the cultural problems that this introduces, the timing and clash of worldviews they embody, the role of colonialism and the Westernization / sanitization / dramatization that often comes from Western scholars reporting on indigenous affairs and has been cautious about claiming anything about these communities worlds as his own. It’s a delicate situation and one that, when we engage in healing work, is one that needs discussion. It’s important to respect and honour the sources of our wisdom and knowledge and the means in which we come to know what we know.

Get in touch with what you know and may it help with your — and our — healing work, by design.

References of note: 

Katz, R. (2017, forthcoming). Indigenous healing psychology: Honoring the wisdom of the first peoples. Healing Arts Press.

Katz, R., Biesele, M. & St. Denis, V. (1997). Healing makes our hearts happy.  Inner Traditions.

Katz, R. (1989). The straight path: Ancestral wisdom and healing traditions in Fiji. Park Street Press.

Katz, R. (1984). Boiling energy: Community healing among the Kalahari Kung. Harvard University Press.