The PR Problem for Design, Evaluation,and Complexity

I (heart) PR

Complex concepts like evaluation, design and even complexity itself provide insight, strategies and applications that provide usable solutions to real-world problems, but also suffer from widespread misunderstandings, confusion and even derision. If they are to take hold beyond their initial communities of interest, they need to address their PR problem head on. 

This past week was Design Week in Toronto. As one works extensively with design concepts and even has a health promotion-focused design studio, one couldn’t be faulted for thinking that this would be a big week for someone like me who lives and works in the city.  Well, it came and went and I didn’t attend a single thing. The reason was partly due to timing and my schedule, but largely because the focus of the week was not really on design writ large, but rather interior design. Sure, there were a few events that focused on social issues (what I am interested in) like the Design With Dialogue session on Designing a Future for our Future, but mostly it was focused on one area of a large field.

And thus, interior design was left to represent all of design.

So why does this matter? It matters a lot because when people hear the term design, most of what was presented this week fits with that perception. The problem is that design is so much more than that. It is about making things, creative thinking and problem tackling (design thinking), social innovation, and responsive planning for complex situations. Architects, business leaders, military strategists, social service agencies and health promoters all engage in design. Indeed, Herbert Simon‘s oft-quoted and often contested definition fits nicely here:

Everyone designs who devises courses of action aimed at changing existing situations into preferred ones

If one accepts that we are all designers and all of what we create and use for change is design, than a week devoted to the topic should offer much more than innovative concepts in furniture or flooring. Yet, this high-concept style showcase is what most people think about when they first hear design. Give people a choice between a Philippe Stark Juicy Salif citrus juicer and creating a trades-based, social change curriculum for low-income kids such as the work by Emily Pilloton as the example of design and they will probably guess think Stark over Pilloton, when both are equally valid examples.

Evaluation (another area I focus my work on) is equally fraught with perception problems. If you want to raise someone’s blood pressure or heart rate, tell them that either they or their work will be the focus of an evaluation. Evaluation may be the longest four-letter word in the English language. Yet, tell someone that you have a strategy that can enable people to learn about what they do, its impact, and provide intelligence on ways to improve, adapt and outperform their competitors and you’ll find an inspired audience for evaluation services.

Lastly, complexity presents the same challenge. It’s very name — complexity — can make people shy away from it. As humans, we crave the simple in most things as it is easier to understand, manage and control. Complexity offers none of these things and, if anything, reveals how little control we have. Entire fields of inquiry have been established around complexity science and its related theories and practices. Complexity can help us make sense of why things don’t work as we think they ought to and allow us to better navigate through unpredictable terrain with greater resilience than if we tried to tackle such problems as if they were linear in their cause and consequence.

In all of these cases — design, evaluation and complexity — there exists a PR problem. The advantages that they pose are tremendous, yet these concepts are frequently misunderstood, dismissed, or inappropriately used . When this happens, it creates even greater distance between the potential benefits these concepts offer and their real-world application.

This distance is partly an artefact of poorly articulated definitions and examples, but also by design (no pun intended). There are those who relish having these concepts appear opaque to those outside of their social cluster. Thus, we have the ‘superstar designer’ who seeks to create products and personas that are built upon their rarity, rather than accessibility. There are evaluators who exploit the fear that people have of evaluation and lack the understanding of the methods and practices of evaluation (vs concepts like research or innovation consulting) to gain contracts and social influence within their field. Complexity, with its foundations in physics and systems biology, can appear to the layperson as otherworldly, making its practitioners and scientists seem all the more powerful and smart. These tactics benefit a small ‘elite’(?) number of professionals, while robbing a far larger audience of the potential benefits.

In 1969, then president of the American Psychological Association, George Miller, implored members to “give psychology away“. His message was that psychology was too important to be left just to the professional, graduate-trained practitioners to use. If psychology was to confer social benefits, it was necessary to ensure that everyone had access to it — it’s theories, methods, models and treatments. It is perhaps no surprise that psychology remains one of the most popular undergraduate degree programs in the arts and social sciences and the focus of television shows, magazines and and an array of services. Miller was commenting on the need to change a field that he perceived was becoming elitist and not serving the needs of society.

The same might be true of design, evaluation and complexity if we let it. It’s not a surprise that these three concepts are intimately tied together, as those training to apply design thinking and strategic foresight learn. Perhaps its time to start giving these ideas away, but to do so we first need to rehab their image and apply some design thinking and brand development strategy to all three ideas. As practitioners in any or all of these fields, giving away what we do by educating, reinforcing, and ensuring that the work we do is of the highest quality is a way to lead by example. None of us is likely to change things by ourselves, but together we can do wonders.

For those interested in evaluation, I suggest catching up on the AEA365 blog sponsored by the American Evaluation Association, where evaluation bloggers and practitioners share ideas about how to practice evaluation, but also how to communicate it to others. For those interested in design, I would encourage you to look at places like the Design Thinkers LinkedIn group, where practitioners from around the world discuss innovations and way to promote and apply design thinking. A similar group, and opportunity, exists with the Systems Thinking LinkedIn group or by joining the Plexus Institute, which does considerable work to promote complexity and systems thinking in North America.

Photo: I (Heart) PR by The Silfwer used under Creative Commons Licence from Flickr.


Common Sense, Complexity and Leadership

Bye, Bye Common Sense

Great leaders are often ascribed traits that include ample common sense. But what passes for common sense is often a grab bag of miscellaneous, inconsistent ideas that are context dependent and less useful in the complex environments where leadership is called for most. 

common sense |ˌkɑmən ˈsɛns|

noun

good sense and sound judgment in practical matters: use your common sense | [ as modifier ] : a common-sense approach.

Today Research in Motion announced that its founder Mike Lazaridis and his co-CEO Jim Balsillie would be relinquishing their roles with the company. In their place, a ‘pragmatic, operational-type guy ‘was installed. Presumably, Thorsten Heins has the common sense to lead RIM after the founders lost theirs. Yet, the pragmatic, common sense that RIM is looking for might not be what they need given the complexity of the environment they are leading in.

Common sense is a false lure in complex systems. In his recent book, Everything is Obvious *Once You Know the Answer, social network researcher  and Yahoo! Research scientist Duncan Watts eloquently critiques the concept of common sense, illustrating dozens of times over how “common sense” doesn’t fare so well in decisions that go beyond the routine and into the complex. Indeed. the very definition of the term implies that the problems that common sense works towards addressing are relatively simple and pragmatic.

Certainly, navigating daily social conventions might lend itself well to what we might call common sense. Watts refers to sociologist Harry Collins’ term ‘collective tacit knowledge‘ that is encoded in social norms, customs and practices of a particular world to describe common sense. However, what becomes common is a byproduct of many small decisions, dynamic and flexible changes to perspective, an accumulation of knowledge gained from small experiments over time, and the application of all of this knowledge to particular, context-dependent, situations. This constellation of factors and its interdependent, contextual overlap is why artificial intelligence systems have such a difficult time mimicking human thought and action. It is this attention to context that is most worth noting for it is this context that keeps common sense from being anything but common:

Common sense…is not so much a worldview as a grab bag of logically inconsistent, often contradictory beliefs, each of which seems right at the time but carries no guarantee of being right any other time.

Watts goes on to argue:

Commonsense reasoning, therefore, does not suffer from a single overriding limitation but rather from a combination of limitations, all of which reinforce and even disguise one another. The net result is that common sense is wonderful at making sense of the world, but not necessarily at understanding it.

Thus, we often concoct a narrative about the way something happens that sounds plausible, rational and be completely wrong. Throughout the book, Watts shows how often mistakes are made based on this common sense approach to solving problems.

When it comes to RIM, some have pointed to the late Steve Jobs’ assertion that they would have difficulty catching up to firms like Apple given that the consumer market is not their strength, the enterprise market is. Yet, Steve Jobs didn’t let the fact that Apple was a computer company stop him from making music players (the iPod), mobile phones (the iPhone) or becoming book, music and movie vendors (iTunes). A read of Steve Jobs’ biography by Walter Isaacson reveals a man who was able to lead and be successful through what appeared to be common sense, yet was decidedly uncommon among media and technology leaders. That is why Apple is where it is and why so many other technology companies lag behind them or simply disappeared.

The reason is that common sense in leadership looks as simple in hindsight only, not in foresight or even in the present moment. This is one of the big points that Watts makes. He uses the example of Sony’s MiniDisc system that, when introduced, had all of the hallmark features of the innovations that Apple introduced (novel, high quality, portable, smaller, visible advantages over the alternatives), yet it was a spectacular failure. Canadian management consultant Michael Raynor has called this the strategy paradox. When qualities such as vision, bold leadership, and focused execution — all the commonsensical aspects of great leaders — are applied to organizations it can lead to great success (Steve Jobs and Apple) or resounding failures (RIM?).

Strategic flexibility, making small adjustments consistently, and imaging scenarios for the future in an ongoing manner are some of the potential ways to limit the damage from common sense (or use its advantages more fully). This requires feedback mechanisms and close monitoring of program activities, developmental evaluation, and a willingness to tweak programs and design on the go (what I call: developmental design) . It’s not a surprise that this incremental approach to development is consistent with the way change is best produced in a complex adaptive system.

By recognizing that common sense is less than common and is certainly not consistent, program designers, developers, evaluators and other professionals will be better positioned to provide true leadership that addresses challenges and complexity rather than adds to the complexity and creates more problems.

Photo: Goodbye to Common Sense Space by Amulet Dream from Deviant Art


Does Solitude Enhance Creativity? A Critique of Susan Cain's Attack on Collaboration

Reblogged from Creativity & Innovation:

I’ve just read a New York Times article by Susan Cain, author of the forthcoming book Quiet: The Power of Introverts in a World That Can’t Stop Talking. It’s the frustrated cry of a true introvert. Cain is clearly tired of everyone touting the benefits of collaboration; some people, herself included, just want to be left alone. And, she argues, those are the people who really come up with all of the great ideas.

Read more… 878 more words

Keith Sawyer provides interesting commentary on a recent article on what could be the overuse / overstatement of collaboration and the undervaluing of solitude (see: The Rise of the New Groupthink - NYTimes.com http://nyti.ms/xII4NF). I think he has some good points to make, but I also agree that there is much we can gain from working independently when the time is right. The key is determining those times when we need to come together to solve problems or develop new ideas and when it is best to find solitude and reflect independently.

The Complexity of Planning and Design in Social Innovation

The Architecture of Complex Plans

Planning works well for linear systems, but often runs into difficulty when we encounter complexity. How do we make use of plans without putting too much faith in their anticipated outcome and still design for change and can developmental design and developmental evaluation be a solution? 

It’s that time of year when most people are starting to feel the first pushback to their New Year’s Resolutions. That strict budget, the workout plan, the make-time-for-old-friends commitments are most likely encountering their first test. Part of the reasons is that most of us plan for linear activities, yet in reality most of these activities are complex and non-linear.

A couple interesting quotes about planning for complex environments:

No battle plan survives contact with the enemy – Colin Powell

In preparing for battle I have always found that plans are useless, but planning is indispensable – Dwight D. Eisenhower

Combat might be the quintessential complex system and both Gens Powell and Eisenhower knew about how to plan for it and what kind of limits planning had, yet it didn’t dissuade them from planning, acting and reacting. In war, the end result is what matters not whether the plan for battle went as outlined (although the costs and actions taken are not without scrutiny or concern). In human services, there is a disproportionate amount of concern about ‘getting it right’ and holding ourselves to account for how we got to our destination relative what happens at the destination itself.

Planning presents myriad challenges for those dealing with complex environments. Most of us, when we plan, expect things to go according to what we’ve set up. We develop programs to fit with this plan, set up evaluation models to assess the impact of this plan, and envisage entire strategies to support the delivery and full realization of this plan into action. For those working in social innovation, what is often realized falls short of what was outlined, which inevitably causes problems with funders and sponsors who expect a certain outcome.

Part of the problem is the mindset that shapes the planning process in the first place. Planning is designed largely around the cognitive rational approach to decision making (PDF), which is based on reductionist science and philosophy. Like the image above, a plan is often seen as a blueprint for laying out how a program or service is to unfold over time. Such models of outlining a strategy is quite suitable for building a physical structure like an office where everything from the materials to the machines used to put them together can be counted, measured and bound. This is much less relevant for services that involve interactions between autonomous agents who’s actions have influence on the outcome of that service and that result might vary from context to context as a consequence.

For evaluators, this is problematic because it reduces the control (and increases variance and ‘noise’) into models that are designed to reveal specific outcomes using particular tools. For program implementers, it is troublesome because rigid planning can drive actions away from where people are and for them into activities that might not be contextually appropriate due to some change in the system.

For this reason the twin concepts of developmental evaluation and developmental design require some attention. Developmental evaluation is a complexity-oriented approach to feedback generation and strategic learning that is intended for programs where there is a high degree of novelty and innovation. Programs where the evidence is low or non-existent, the context is shifting, and there are numerable strong and diverse influences are those where developmental evaluations are not only appropriate, but perhaps one of the only viable models of data collection and monitoring available.

Developmental design is a concept I’ve been working on as a reference to the need to incorporate ongoing design and re-design into programs even after they have been initially launched. Thus, a program evolves over time drawing in information from feedback gained through processes like evaluation to tweak its components to meet changing circumstances and needs. Rather than have a static program, a developmental design is one that systematically incorporates design thinking into the evolutionary fabric of the activities and decision making involved.

Both developmental design and evaluation work together to provide data required to allow program planners to constantly adapt their offerings to meet changing conditions, thus avoiding the problem of having outcomes becoming decoupled from program activities and working with complexity rather than against it. For example, developmental evaluation can determine what are the key attractors shaping program activities while developmental design can work with those attractors to amplify them or dampen them depending on the level of beneficial coherence they offer a program. In two joined processes we can acknowledge complexity while creating more realistic and responsive plans.

Such approaches to design and evaluation are not without contention to traditional practitioners, leaving questions about the integrity of the finished product (for design) and the robustness of the evaluation methods, but without alternative models that take complexity into account, we are simply left with bad planning instead of making it like Eisenhower wanted it to be: indispensable .


Follow

Get every new post delivered to your Inbox.

Join 1,477 other followers